|
| void | CommitText (const QDBusVariant &text) |
| |
|
void | CursorDownLookupTable () |
| |
|
void | CursorUpLookupTable () |
| |
|
void | ForwardKeyEvent (uint keyval, uint keycode, uint state) |
| |
|
void | HideAuxiliaryText () |
| |
|
void | HideLookupTable () |
| |
|
void | HidePreeditText () |
| |
|
void | PageDownLookupTable () |
| |
|
void | PageUpLookupTable () |
| |
|
void | RegisterProperties (const QDBusVariant &props) |
| |
|
void | ShowAuxiliaryText () |
| |
|
void | ShowLookupTable () |
| |
|
void | ShowPreeditText () |
| |
|
void | UpdateAuxiliaryText (const QDBusVariant &text, bool visible) |
| |
|
void | UpdateLookupTable (const QDBusVariant &lookup_table, bool visible) |
| |
|
void | UpdatePreeditText (const QDBusVariant &text, uint cursor_pos, bool visible, uint mode) |
| |
|
void | UpdateProperty (const QDBusVariant &prop) |
| |
|
| | Engine (const QString &engineName) |
| | Constructor of Engine object. More...
|
| |
| virtual | ~Engine () |
| | Destructor of Engine object. More...
|
| |
| const QString & | engineName () const |
| | Gets name of the engine object. More...
|
| |
| void | updateLookupTableFast (const LookupTablePointer &lookupTable, bool visible) |
| | Updates the lookup table in fast mode, it only sends candidates in current page. More...
|
| |
| void | commitText (const TextPointer &text) |
| | Commits text to client application. More...
|
| |
| void | cursorDownLookupTable () |
| | Moves down the cursor of lookup table. More...
|
| |
| void | cursorUpLookupTable () |
| | Moves up the cursor of lookup table. More...
|
| |
| void | forwardKeyEvent (uint keyval, uint keycode, uint state) |
| | Forwards keyevents to client application. More...
|
| |
| void | hideAuxiliaryText () |
| | Hides the auxiliary text in UI. More...
|
| |
| void | hideLookupTable () |
| | Hides the lookup table in UI. More...
|
| |
| void | hidePreeditText () |
| | Hides the preedit text in UI. More...
|
| |
| void | pageDownLookupTable () |
| | Page down the lookup table. More...
|
| |
| void | pageUpLookupTable () |
| | Page up the lookup table. More...
|
| |
| void | registerProperties (const PropListPointer &props) |
| | Registers properties. More...
|
| |
| void | showAuxiliaryText () |
| | Shows the auxiliary text in UI. More...
|
| |
| void | showLookupTable () |
| | Shows the lookup table in UI. More...
|
| |
| void | showPreeditText () |
| | Shows the preedit text in UI. More...
|
| |
| void | updateAuxiliaryText (const TextPointer &text, bool visible) |
| | Updates the auxiliary text. More...
|
| |
| void | updateLookupTable (const LookupTablePointer &lookupTable, bool visible) |
| | Updates the lookup table. More...
|
| |
| void | updatePreeditText (const TextPointer &text, uint cursorPos, bool visible, uint mode=EnginePreeditClear) |
| | Updates the preedit text. More...
|
| |
| void | updateProperty (const PropertyPointer &prop) |
| | Updates the property. More...
|
| |
| virtual void | candidateClicked (uint index, uint button, uint state) |
| | Candidate is clicked. More...
|
| |
| virtual void | cursorDown () |
| | Cursor is moved down. More...
|
| |
| virtual void | cursorUp () |
| | Cursor is moved up. More...
|
| |
| virtual void | destroy () |
| | Destroy the object. More...
|
| |
| virtual void | disable () |
| | Disables the engine. More...
|
| |
| virtual void | enable () |
| | Enables the engine. More...
|
| |
| virtual void | focusIn () |
| | Sets the focus of the engine. More...
|
| |
| virtual void | focusOut () |
| | Unsets the focus of the engine. More...
|
| |
| virtual void | pageDown () |
| | Moves cursor of lookup table to next page. More...
|
| |
| virtual void | pageUp () |
| | Moves cursor of lookup tabele to previous page. More...
|
| |
| virtual bool | processKeyEvent (uint keyval, uint keycode, uint state) |
| | Moves cursor of lookup tabele to previous page. More...
|
| |
| virtual void | propertyActivate (const QString &prop_name, int prop_state) |
| | The property with given name is clicked. More...
|
| |
| virtual void | propertyHide (const QString &prop_name) |
| | Hides the property with given name. More...
|
| |
| virtual void | propertyShow (const QString &prop_name) |
| | Shows the property with given name. More...
|
| |
| virtual void | reset () |
| | Resets the engine. More...
|
| |
| virtual void | setCapabilities (uint cap) |
| | Sets the capabilities from client application. More...
|
| |
| virtual void | setCursorLocation (int x, int y, int w, int h) |
| | Sets the cursor location from client applicaion. More...
|
| |
| virtual | ~Object () |
| | Destructor of Object. More...
|
| |