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| FXVec2d | FX::operator* (const FXVec2d &a, FXdouble n) |
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| FXVec2d | FX::operator* (FXdouble n, const FXVec2d &a) |
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| FXVec2d | FX::operator/ (const FXVec2d &a, FXdouble n) |
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| FXVec2d | FX::operator/ (FXdouble n, const FXVec2d &a) |
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| bool | FX::operator== (const FXVec2d &a, FXdouble n) |
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| bool | FX::operator!= (const FXVec2d &a, FXdouble n) |
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| bool | FX::operator== (FXdouble n, const FXVec2d &a) |
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| bool | FX::operator!= (FXdouble n, const FXVec2d &a) |
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| bool | FX::operator< (const FXVec2d &a, FXdouble n) |
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| bool | FX::operator<= (const FXVec2d &a, FXdouble n) |
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| bool | FX::operator> (const FXVec2d &a, FXdouble n) |
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| bool | FX::operator>= (const FXVec2d &a, FXdouble n) |
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| bool | FX::operator< (FXdouble n, const FXVec2d &a) |
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| bool | FX::operator<= (FXdouble n, const FXVec2d &a) |
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| bool | FX::operator> (FXdouble n, const FXVec2d &a) |
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| bool | FX::operator>= (FXdouble n, const FXVec2d &a) |
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| FXVec2d | FX::lo (const FXVec2d &a, const FXVec2d &b) |
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| FXVec2d | FX::hi (const FXVec2d &a, const FXVec2d &b) |
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| FXVec2d | FX::normalize (const FXVec2d &v) |
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| FXStream & | FX::operator<< (FXStream &store, const FXVec2d &v) |
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| FXStream & | FX::operator>> (FXStream &store, FXVec2d &v) |
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