Data Fields | |
| int | iEngineClock |
| Current engine clock. | |
| int | iMemoryClock |
| Current memory clock. | |
| int | iActivityPercent |
| int | iCurrentPerformanceLevel |
| Not used. Reserved for future use. | |
| int | iCurrentBusSpeed |
| Current PCI-E bus speed. | |
| int | iCurrentBusLanes |
| Current PCI-E bus # of lanes. | |
| int | iMaximumBusLanes |
| Maximum possible PCI-E bus # of lanes. | |
| int | iExtValue |
| Value for future extension. | |
| int | iExtMask |
| Mask for future extension. | |
This structure is used to store information about current Overdrive 6 performance status.
Current engine clock.
Current memory clock.
Current GPU activity in percent. This indicates how "busy" the GPU is.
Not used. Reserved for future use.
Current PCI-E bus speed.
Current PCI-E bus # of lanes.
Maximum possible PCI-E bus # of lanes.
Value for future extension.
Mask for future extension.