This is the complete list of members for clan::SceneObject, including all inherited members.
| get_orientation() const | clan::SceneObject | |
| get_position() const | clan::SceneObject | |
| get_scale() const | clan::SceneObject | |
| is_null() const | clan::SceneObject | inline |
| move(Vec3f offset) | clan::SceneObject | |
| moved(float units_moved) | clan::SceneObject | |
| play_animation(const std::string &name) | clan::SceneObject | |
| rotate(float dir, float up, float tilt) | clan::SceneObject | |
| SceneObject() | clan::SceneObject | |
| SceneObject(Scene &scene, const SceneModel &model, const Vec3f &position=Vec3f(0.0f), const Quaternionf &orientation=Quaternionf(), const Vec3f &scale=Vec3f(1.0f)) | clan::SceneObject | |
| set_light_probe_receiver(bool enable) | clan::SceneObject | |
| set_orientation(const Quaternionf &orientation) | clan::SceneObject | |
| set_position(const Vec3f &position) | clan::SceneObject | |
| set_scale(const Vec3f &scale) | clan::SceneObject | |
| update(float time_elapsed) | clan::SceneObject |