This is the complete list of members for clan::ComputeCommandQueue, including all inherited members.
| acquire_display_objects(const std::vector< ComputeBuffer > &buffers, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | |
| add_barrier(const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | |
| add_marker(const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | |
| ComputeCommandQueue() | clan::ComputeCommandQueue | |
| ComputeCommandQueue(ComputeContext &context, bool enable_out_of_order_execute=true, bool enable_profiling=false) | clan::ComputeCommandQueue | |
| ComputeMemoryMap_Impl class | clan::ComputeCommandQueue | friend |
| copy_buffer(ComputeBuffer &src, ComputeBuffer &dest, size_t src_offset, size_t dest_offset, size_t size, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | |
| fill_buffer(ComputeBuffer &buffer, const void *pattern, size_t pattern_size, size_t offset, size_t size, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | |
| finish() | clan::ComputeCommandQueue | |
| flush() | clan::ComputeCommandQueue | |
| is_null() const | clan::ComputeCommandQueue | inline |
| map_buffer(ComputeBuffer &buffer, BufferAccess access, size_t offset, size_t size, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | |
| migrate_buffers(const std::vector< ComputeBuffer > &buffers, bool migrate_to_host=false, bool content_undefined=false, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | |
| read_buffer(ComputeBuffer &buffer, bool blocking_read, size_t offset, size_t size, void *ptr, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | |
| release_display_objects(const std::vector< ComputeBuffer > &buffers, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | |
| run_1d(const ComputeKernel &kernel, size_t global_work_size, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | inline |
| run_1d(const ComputeKernel &kernel, size_t global_work_size, size_t local_work_size, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | inline |
| run_1d(const ComputeKernel &kernel, size_t global_work_size, size_t local_work_size, size_t offset, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | |
| run_2d(const ComputeKernel &kernel, size_t global_work_size_x, size_t global_work_size_y, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | inline |
| run_2d(const ComputeKernel &kernel, size_t global_work_size_x, size_t global_work_size_y, size_t local_work_size_x, size_t local_work_size_y, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | inline |
| run_2d(const ComputeKernel &kernel, size_t global_work_size_x, size_t global_work_size_y, size_t local_work_size_x, size_t local_work_size_y, size_t offset_x, size_t offset_y, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | |
| run_3d(const ComputeKernel &kernel, size_t global_work_size_x, size_t global_work_size_y, size_t global_work_size_z, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | inline |
| run_3d(const ComputeKernel &kernel, size_t global_work_size_x, size_t global_work_size_y, size_t global_work_size_z, size_t local_work_size_x, size_t local_work_size_y, size_t local_work_size_z, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | inline |
| run_3d(const ComputeKernel &kernel, size_t global_work_size_x, size_t global_work_size_y, size_t global_work_size_z, size_t local_work_size_x, size_t local_work_size_y, size_t local_work_size_z, size_t offset_x, size_t offset_y, size_t offset_z, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | |
| run_task(const ComputeKernel &kernel, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | |
| throw_if_null() const | clan::ComputeCommandQueue | |
| write_buffer(ComputeBuffer &buffer, bool blocking_write, size_t offset, size_t size, void *ptr, const ComputeWaitList &wait_list=ComputeWaitList()) | clan::ComputeCommandQueue | |
| ~ComputeCommandQueue() | clan::ComputeCommandQueue |